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Rendering 16 million units with the new renderer. #gamedev #rendering

11,081 次观看 • 2 年前 •via X (Twitter)

9 条评论

HŌRU 的头像
HŌRU2 年前

HQ:

Joe Theis | Wishlist Infiniwar! 的头像
Joe Theis | Wishlist Infiniwar!2 年前

@AlignedGames this is the one I was talking about!

Emanuel 的头像
Emanuel2 年前

Huh, really interesting moiré patterns. Are they all uniformly distributed?

John Porter 的头像
John Porter2 年前

Seems a little excessive.

SUKHAREV 的头像
SUKHAREV2 年前

its just dots

terry 🇺🇦 的头像
terry 🇺🇦2 年前

пане @CaptainGPU наскільки оці штуки осильна задачка для UE?

glark.sol 的头像
glark.sol2 年前

the US is printing 1 trillion a day

raven 的头像
raven2 年前

THIS IS FOR AN RTS???

Jeremy Vineyard 的头像
Jeremy Vineyard2 年前

Wouldn’t the CPU be the bottleneck at that point? To run all the logic?

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