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So cool to see what devs are building with hand-first experiences using Unity and Meta SDKs! 🙌 Add hand support to your existing Quest title or build something new for Meta VR Glasses, using one codebase across multiple devices. Get started with Unity 6.6 or higher, and check out...

10,470 Aufrufe • vor 16 Tagen •via X (Twitter)

10 Kommentare

Profilbild von dheeraj agrawal
dheeraj agrawalvor 15 Tagen

@unitygames @MetaHorizonDevs @Dilmerv how can we get one of this beast to start developing apps 🥲.

Profilbild von Paul Arthur @ Meta Connect
Paul Arthur @ Meta Connectvor 16 Tagen

@unitygames Need to watch this is slow motion lol.

Profilbild von Hamza
Hamzavor 16 Tagen

@unitygames @MetaHorizonDevs Is unity 6.6 a requirement? 6.3 lts won’t work?

Profilbild von Dilmer
Dilmervor 16 Tagen

@unitygames @MetaHorizonDevs I have tested it with 6+ and it works. I think this hard requirement was by Unity if you are using their XR tools, but not a requirement on our side with Meta SDKs.

Profilbild von munaguo
munaguovor 16 Tagen

@unitygames @MetaHorizonDevs cool

Profilbild von Dilmer
Dilmervor 16 Tagen

@unitygames @MetaHorizonDevs Glad you like it!

Profilbild von CasualVRCat
CasualVRCatvor 14 Tagen

@unitygames @MetaHorizonDevs What are the names of all the games shown? I recognize Supernatural and Dragon Grove, but that's it. Some of the others look cool and I may want to purchase them.

Profilbild von Dilmer
Dilmervor 14 Tagen

@unitygames @MetaHorizonDevs You can find all the names on this post

Profilbild von Chaim Itself
Chaim Itselfvor 16 Tagen

@unitygames @MetaHorizonDevs I'm having a hard time reaching high level visuals on the Quest 3 with Unity 6.6+Astra 6, any tips?

Profilbild von Paco
Pacovor 15 Tagen

@unitygames @MetaHorizonDevs

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Dilmer 👓

12,943 Aufrufe • vor 5 Monaten