Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

Testing out the new entity system and model animations on my #Gamecube and #Dreamcast game engine. #retrocomputing #indiegamedev #gamedev

15,963 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

Lich.gr profil fotoğrafı
Lich.gr1 yıl önce

they really like to stare that one item block pig

BlueHarvey profil fotoğrafı
BlueHarvey1 yıl önce

This is going to be one of the most optimized engines. This is mindblowing!

vanjavicko20🇷🇸 profil fotoğrafı
vanjavicko20🇷🇸1 yıl önce

you make minecraft looks so much more beautiful. I like the shadows really much they add a lot to the beauty. Do you have some type of checklist of what to do or do you just add stuff

A Flock of Meese profil fotoğrafı
A Flock of Meese1 yıl önce

I have an internal roadmap

shoopdahoop22 🦋 (looking for baddud13) profil fotoğrafı
shoopdahoop22 🦋 (looking for baddud13)1 yıl önce

Will the engine be available on PS2?

A Flock of Meese profil fotoğrafı
A Flock of Meese1 yıl önce

Yes

NastroStudios profil fotoğrafı
NastroStudios1 yıl önce

Wow! Are you making a Minecraft engine?

Chipboard profil fotoğrafı
Chipboard1 yıl önce

I love this so much, GameCube is what I grew up with. It's amazing how you're harnessing the hardware to such a degree.

xima profil fotoğrafı
xima1 yıl önce

Looks really awesome! :) Do you use shadow mapping for those shadows? Always wondered if you could do diagonal sun shadows with a similar technique like the flood fill skylight

Zorklis profil fotoğrafı
Zorklis1 yıl önce

if only they could jump up on the blocks and move more

Benzer Videolar