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Testing out the new entity system and model animations on my #Gamecube and #Dreamcast game engine. #retrocomputing #indiegamedev #gamedev

10 Comments

Lich.gr's profile picture
Lich.gr1 year ago

they really like to stare that one item block pig

BlueHarvey's profile picture
BlueHarvey1 year ago

This is going to be one of the most optimized engines. This is mindblowing!

vanjavicko20🇷🇸's profile picture
vanjavicko20🇷🇸1 year ago

you make minecraft looks so much more beautiful. I like the shadows really much they add a lot to the beauty. Do you have some type of checklist of what to do or do you just add stuff

A Flock of Meese's profile picture
A Flock of Meese1 year ago

I have an internal roadmap

shoopdahoop22 🦋 (looking for baddud13)'s profile picture
shoopdahoop22 🦋 (looking for baddud13)1 year ago

Will the engine be available on PS2?

A Flock of Meese's profile picture
A Flock of Meese1 year ago

Yes

NastroStudios's profile picture
NastroStudios1 year ago

Wow! Are you making a Minecraft engine?

Chipboard's profile picture
Chipboard1 year ago

I love this so much, GameCube is what I grew up with. It's amazing how you're harnessing the hardware to such a degree.

xima's profile picture
xima1 year ago

Looks really awesome! :) Do you use shadow mapping for those shadows? Always wondered if you could do diagonal sun shadows with a similar technique like the flood fill skylight

Zorklis's profile picture
Zorklis1 year ago

if only they could jump up on the blocks and move more

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