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Testing out the new entity system and model animations on my #Gamecube and #Dreamcast game engine. #retrocomputing #indiegamedev #gamedev

Комментарии: 10

Фото профиля Lich.gr
Lich.gr1 год назад

they really like to stare that one item block pig

Фото профиля BlueHarvey
BlueHarvey1 год назад

This is going to be one of the most optimized engines. This is mindblowing!

Фото профиля vanjavicko20🇷🇸
vanjavicko20🇷🇸1 год назад

you make minecraft looks so much more beautiful. I like the shadows really much they add a lot to the beauty. Do you have some type of checklist of what to do or do you just add stuff

Фото профиля A Flock of Meese
A Flock of Meese1 год назад

I have an internal roadmap

Фото профиля shoopdahoop22 🦋 (looking for baddud13)
shoopdahoop22 🦋 (looking for baddud13)1 год назад

Will the engine be available on PS2?

Фото профиля A Flock of Meese
A Flock of Meese1 год назад

Yes

Фото профиля NastroStudios
NastroStudios1 год назад

Wow! Are you making a Minecraft engine?

Фото профиля Chipboard
Chipboard1 год назад

I love this so much, GameCube is what I grew up with. It's amazing how you're harnessing the hardware to such a degree.

Фото профиля xima
xima1 год назад

Looks really awesome! :) Do you use shadow mapping for those shadows? Always wondered if you could do diagonal sun shadows with a similar technique like the flood fill skylight

Фото профиля Zorklis
Zorklis1 год назад

if only they could jump up on the blocks and move more

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