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Trying to make my face rigging a little bit easier! Each bone has an Action Constraint that's tied to an animation and they're driven by the Master bones. I'm just wondering if this is a standard way to make more complex face rigs, and what are some other ways?...

21,706 次观看 • 1 年前 •via X (Twitter)

6 条评论

A$AP BERG 的头像
A$AP BERG1 年前

Looking good!

Niall 的头像
Niall1 年前

Thanks! I used your rigs as inspiration! It's awesome to break down the techniques of more experienced artists!

🖌Spellbound Canvas✒ 的头像
🖌Spellbound Canvas✒1 年前

The arrows and squares, how do you get those to appear?

Kcryptickk 的头像
Kcryptickk1 年前

You used rigify?

The ArTbomb 的头像
The ArTbomb1 年前

I smell another addon coming!!!

TheVentramp VT 的头像
TheVentramp VT1 年前

NEED TUTORIAL OF THIS

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