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Unity MCP, let's goooo! ๐Ÿš€ Absolutely loving that this is happening during GDC week ๐Ÿ˜…. My schedule's packed with meetings & meetups, so not much time to vibe code, but I spun up a basic demo for a platformer jumping game, in minutes. This was fully prompted via Claude...

44,682 views โ€ข 1 year ago โ€ขvia X (Twitter)

10 Comments

Emm ๐Ÿ”œ GDC 2025's profile picture
Emm ๐Ÿ”œ GDC 20251 year ago

I used @JustinPBarnett's MCP on Github - check it out here So far, it feels even easier than Blender, and I canโ€™t wait to add more actions, assets, textures, and gameplay!

Emm ๐Ÿ”œ GDC 2025's profile picture
Emm ๐Ÿ”œ GDC 20251 year ago

My main tip so far is that, just like with Blender MCP, you should proceed step by step >> one edit or element at a time. Otherwise, Claude will go crazy and wil try doing everything at once (and fail). Blender MCP experiments on my recent posts:

Emm ๐Ÿ”œ GDC 2025's profile picture
Emm ๐Ÿ”œ GDC 20251 year ago

Adding the coins now ๐Ÿ˜‚ Claude came up with this, let's go! ========== I'd be happy to help you improve the game! Here are several enhancements we could implement to make your platform jumping game more engaging and polished: 1. Gameplay Improvements: - Add a goal/finish area with a completion trigger - Create collectible items (coins, stars, etc.) - Add a timer and score system - Implement difficulty progression with platform types Platform Variety: - Moving platforms that follow paths - Disappearing/reappearing platforms - Bouncy platforms that give extra jump height - Crumbling platforms that fall after standing on them Visual Enhancements: - Particle effects for jumps and landings - Ambient environment elements (trees, clouds, background) - Lighting improvements and day/night cycle - Post-processing effects Audio: - Background music - Sound effects for jumping, landing, collecting items - Ambient sounds UI Elements: - Start menu and level selection - Score/time display - Lives/health indicator - Minimap or objective marker

Page to Pixel Publishing's profile picture
Page to Pixel Publishing2 years ago

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

Jan's profile picture
Jan1 year ago

lets grab a coffee!

Morgan's profile picture
Morgan1 year ago

This is insane - thanks for sharing!!

Justin P Barnett's profile picture
Justin P Barnett1 year ago

Yooo this is fire!! Awesome to see it working for ya

AJ's profile picture
AJ1 year ago

I you have access to my three.js game source code, you think you can make it "translate" to Unity?

Emm ๐Ÿ”œ GDC 2025's profile picture
Emm ๐Ÿ”œ GDC 20251 year ago

I donโ€™t see why not

BattleRise: Kingdom of Champions's profile picture
BattleRise: Kingdom of Champions1 year ago

platform jumping to victory

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