
Yohei Nishitsuji
@YoheiNishitsuji • 15,061 subscribers
(an alien👾) GLSL artist/ PhD @tudelft/ Simulation Theory/ Grand Award @ADAAman2020/ JACK James Award @ArtOlympia/ My code shared @x is MIT Licensed (🦠西辻󠄀 陽平)
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#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.8-vec2(.4,-.6),1);for(q.zy--;i++<80.;){o.rgb+=hsv(q.z,.5,min(e*s-.3,1.)/35.);s=5.;p=q+=d*e*R*.3;p=vec3(log(R=length(p*1.3)),exp2(-p.z/R),atan(p.y,p.x)-t*.3);for(e=--p.y;s<1e3;s+=s)e+=cos(dot(sin(p*s),cos(p.yyz*s+t*.9)))/s*.45;}
Yohei Nishitsuji40,968 次观看 • 1 个月前

#つぶやきGLSL for(float i,g,e,s;++i<99.;){vec3 p=vec3((FC.xy-.5*r)/r.y*5.+vec2(-1,1),g-6.)*rotate3D(2.,vec3(6,0,6));p.xz*=rotate2D(t*.3);s=3.;for(int i;i++<19;p=vec3(0,4.03,-1)-abs(abs(p)*e-vec3(3,4,3)))s*=e=7.5/dot(p,p*.47);g+=p.y*p.y/s*.3;s=log2(s)-g;o.rgb+=hsv(.5*e,.4,s/7e2);}
Yohei Nishitsuji19,602 次观看 • 1 个月前

#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3((FC.xy-.5*r)/r,.6);for(q.z--;i++<67.;i>36.){o.rgb+=hsv(.58,e/i*2.5,e/5e1)+.008;p=q+=d*max(e,.03-e*5.)*R*.2;p=vec3(log(R=length(p))-t,e=asin(-p.z/R)-1.3,atan(p.y,p.x)-t*.2);for(s=1.;s<8e2;s+=s)e+=abs(dot(sin(p.yzx*s),cos(p*s)))/s;}
Yohei Nishitsuji19,837 次观看 • 1 个月前

for(float i,g,e,s;++i<99.;o.rgb+=.01-hsv(.1,g*.016-e*.3,s/2e2)){vec3 p=vec3((FC.xy-.5*r)/r.y*5.+vec2(0,9),g)*rotate3D(-1.1-cos(t*.15)*.1,vec3(1,11.+sin(t)*.15,-1.5));s=2.;for(int i;i++<19;p=vec3(.08,4,-1)-abs(abs(p)*e-vec3(3,4,3)))s*=e=7.1/dot(p,p*.51);g+=p.y/s;s=log2(s)/exp(e);}
Yohei Nishitsuji64,256 次观看 • 7 个月前

float i,e,R,s;vec3 q,p,d=vec3((FC.xy-.5*r)/r,.7);for(q.z--;i++<99.;){o.rgb+=hsv(.6,e*.4+p.y,e/3e1);p=q+=d*max(e,.01)*R*.14;p.xy*=rotate2D(.8);p=vec3(log2(R=length(p))-t,e=-p.z/R-.8,atan(p.x*.08,p.y)-t*.2);for(s=1.;s<1e3;s+=s)e+=abs(dot(sin(p.yzx*s),cos(p.yyz*s)))/s;}#つぶやきGLSL
Yohei Nishitsuji44,895 次观看 • 4 个月前

-THE SPHERE-. I'm surprised by how many people are interested in fractals—perhaps because you sense that we are born from the stardust of the universe. Let me finish this work as v0 project so that people can pick it up and touch it with their own hands. (cc v0 Opus 4.7, Vercel & Guillermo Rauch)
Yohei Nishitsuji31,526 次观看 • 3 个月前

#つぶやきGLSL #Jōmon vec2 p=(FC.xy*2.-r)/r.y*2.;p+=sin(p.yx*3.+t*.1)*.6;float v=0.,d=length(p);for(float k=1.;k<4.;k++){vec2 q=fract(p*k*.7+k*2.)-.5;float a=atan(q.y,q.x),l=length(q);v+=smoothstep(.4,0.,abs(sin(a*4.+l*15.+t)));}o=exp(-d*5.)*vec4(2,1.5,.8,0)+v*vec4(.5,.7,1.05,1);
Yohei Nishitsuji18,099 次观看 • 2 个月前

100% Grok coding It might depend on the language, but I got the impression that the code output volume at once is the richest✍️ The coding itself, along with its input materials and output destinations, all feel like they're part of Elon Musk 's evolving circular activities. The full code is posted in the reply⬇️
Yohei Nishitsuji52,249 次观看 • 10 个月前

float i,s,R,e;vec3 q,p,d=vec3((FC.xy-.5*r)/r+vec2(0,1),1);for(q.yz--;i++<50.;){e+=i/5e3;i>35.?d/=-d:d;o.rgb+=hsv(.1,e-.4,e/17.);s=1.;p=q+=d*e*R*.18;p=vec3(log(R=length(p))-t*.2,-p.z/R,p.yz-1.*p.xx-t*.2);for(e=--p.y;s<5e2;s+=s)e+=cos(dot(cos(p*s),sin(p.zxy*s)))/s*.8;}#つぶやきGLSL
Yohei Nishitsuji27,195 次观看 • 5 个月前

float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.6-vec2(.4,-.6),.5);for(q.zy--;i++<67.;){o.rgb+=hsv(.6,e-q.z,min(e*s,1.)/64.);s=3.;p=q+=d*e*R*.5+1e-4;p=vec3(log(R=length(p))-t*.2,exp(-p.z/R)+.23,atan(p.y,p.x));for(e=--p.y;s<1e3;s+=s)e+=dot(sin(p.zxx*s),.4-cos(p.yzy*s))/s*.25;}#つぶやきGLSL
Yohei Nishitsuji11,752 次观看 • 1 个月前

for(float i,g,e,s;++i<139.;){vec3 p=vec3((FC.xy-.5*r)/r*.1+vec2(0,1.18),g-1.4);p.zx*=rotate2D(t*.3-9.);s=1.;for(int i;i++<26;p=vec3(.33,4,-.64)-abs(abs(p)*e-vec3(2.7,3.95+e*.15,3.5-g)))s*=e=5./dot(p,p*.5);g+=p.y/s;s=log(s)*g+g;o.rgb+=.01-hsv(e/i-.38,p.y*.4,s/1e3);}s;#つぶやきGLSL
Yohei Nishitsuji23,857 次观看 • 9 个月前

#つぶやきGLSL for(float i,g,e,s;++i<99.;o.rgb+=hsv(.506,g*6./s,s/6e2)){vec3 p=vec3((FC.xy-.5*r)/r.y*3.6+vec2(0,3),g+.9)*rotate3D(8.9-sin(t*.3)*.3,vec3(0,9,cos(t*.3)*.1-1.2));s=3.;for(int i;i++<17;p=vec3(0,4,-1)-abs(abs(p)*e-vec3(3,4,3)))s*=e=7.5/dot(p,p*.5);g+=p.y/s;s=log(s);}
Yohei Nishitsuji30,694 次观看 • 1 年前