
Dennis Gustafsson
@voxagonlabs • 84,244 subscribers
Game designer and programmer. Founder of @tuxedolabs. Teardown @teardowngame, Smash Hit, PinOut, Does not Commute, Sprinkle, Granny Smith, Meqon and Dresscode.
Videos

Experimenting with an in-game build mode. A lot of people have been requesting that. I can see why :)
Dennis Gustafsson582,558 Aufrufe • vor 3 Jahren

Some work-in-progress third person camera action and procedural driving animations.
Dennis Gustafsson145,896 Aufrufe • vor 2 Jahren

I've been trying to implement a parallel rigid body solver. It's a tricky problem in physics to solve a huge pile of objects on multiple threads. I've tried graph coloring and other means of splitting up the problem, but so far a locking primitive per body is the most efficient..
Dennis Gustafsson65,477 Aufrufe • vor 1 Jahr

Experimenting with a new way of doing stochastic transparency. It still uses a checkerboard pattern, but allows for both variable transparency, tinted and frosted glass by recombining transparent and opaque pixels in a post-pass. Looks pretty promising so far!
Dennis Gustafsson112,635 Aufrufe • vor 3 Jahren

Baby steps towards physically based animation with reinforcement learning...
Dennis Gustafsson32,132 Aufrufe • vor 1 Jahr
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