
Dennis Gustafsson
@voxagonlabs • 84,244 subscribers
Game designer and programmer. Founder of @tuxedolabs. Teardown @teardowngame, Smash Hit, PinOut, Does not Commute, Sprinkle, Granny Smith, Meqon and Dresscode.
Videos

Some work-in-progress third person camera action and procedural driving animations.
Dennis Gustafsson145,896 views • 2 years ago

I've been trying to implement a parallel rigid body solver. It's a tricky problem in physics to solve a huge pile of objects on multiple threads. I've tried graph coloring and other means of splitting up the problem, but so far a locking primitive per body is the most efficient..
Dennis Gustafsson65,477 views • 1 year ago

Experimenting with a new way of doing stochastic transparency. It still uses a checkerboard pattern, but allows for both variable transparency, tinted and frosted glass by recombining transparent and opaque pixels in a post-pass. Looks pretty promising so far!
Dennis Gustafsson112,635 views • 3 years ago

Baby steps towards physically based animation with reinforcement learning...
Dennis Gustafsson32,132 views • 1 year ago
No more content to load