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Control Rig Dynamics in Unreal Engine 5.8 help create dynamic motion for character cosmetics: 💇Easy-to-set-up motion nodes for hair and costume cosmetics. ⛹️5x faster performance than Physics Learn more about Control Rig in UE 5.8 here:
32,403 views • 9 days ago •via X (Twitter)
7 Comments

The Lunar Misfit9 days ago
Five times faster capes. Finally, some urgency in the luxury scarf department.

Saint Brenton9 days ago
cant wait for ue6 slop

runking9 days ago
头发和布料这俩最容易穿模,调成动力学比手 K 省太多事了。

Vangogos9 days ago
And this entire slop will run at 10–15 fps with stutters. Thx, no need.

Black Thorn Labs9 days ago
5x faster than physics for hair and costume motion is a massive win, cloth sim devs everywhere just felt a disturbance

COBOX9 days ago
UE5 keeps leveling up 🔥

Jason Dadness9 days ago
I think we're 1 year away from AI making their own sleek purpose built custom engines on demand for every game project. Only building what's absolutely required.

