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Got a lot of tutorial requests for this real-time bubble simulation in Unreal. So I re-made it from scratch and recorded the full process inside Niagara Motion
61,509 views • 1 year ago •via X (Twitter)
8 Comments

Jesse Pitela1 year ago
Learn how to set this up inside Niagara Motion, along with 30+ other FX:

Xor1 year ago
Very cool to see. Is this handling surface tension? I've attempted this before in 2D, and it's difficult to get the distinctive jellyfish shape

Jesse Pitela1 year ago
Negative. It's just spheres with random sizes.

Arcweave1 year ago
Me trying to recreate this on my laptop

Khlorghaal.so.1 🟦1 year ago
the curl noise is still visible and unnatural, the size distribution and buoyancy is great though

io🏄🏽♂️1 year ago
Holy shit! @UnrealEngine 🤙😎

Michael J. Ringer1 year ago
Thanks for this bro!

Azrhyga1 year ago
Very great!! Very good job!!

