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RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting Contributions: • We introduce a unified surface-volume Gaussian scene representation for jointly modeling sharp specular reflections and clear transmission in real-world scenes containing thin semi-transparent surfaces. • We propose Specular-Aware Gradient Gating to suppress misleading gradients from complex specular regions, substantially reducing... show more
28,472 просмотров • 4 месяцев назад •via X (Twitter)
Комментарии: 8

MrNeRF4 месяцев назад
Paper: Project: Code:

Irakli Koiava4 месяцев назад
I really believe that adding a basic BRDF properties to the gaussians is necessary and is a correct direction. Otherwise reflections will always remain problematic.

Extella Creates4 месяцев назад
reflections and transmission together has been one of the harder problems in splatting. cool to see real progress on it

Nathaniel Bubis4 месяцев назад
Very cool! What are you using for sparse reconstruction? photogrammetry usually fails on highly specular scenes and puts points in the virtual reflection point instead of on the surface

Tyler Gibson4 месяцев назад
glizzy | glossy

tarun bana4 месяцев назад
When adding?

Adrian4 месяцев назад
Every gaussian splat method should adapt this solution to reflective objects. Amazing.

ButtMatrix4 месяцев назад
that is super interesting
