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Introducing AI Browser Games! Watch open & closed models build small browser games head to head. Open models like Kimi K2.7 were faster, cheaper, & produced games similar to Opus 4.8. In some cases, open models were ~20x cheaper than closed ones too!

14,192 просмотров • 2 месяцев назад •via X (Twitter)

Комментарии: 18

Фото профиля Hassan
Hassan2 месяцев назад

Try AI Browser games here! All powered by @togethercompute.

Фото профиля Steve Krouse
Steve Krouse2 месяцев назад

sick!! also - huh?

Фото профиля Hassan
Hassan2 месяцев назад

thanks! the card on top shows M3's avg cost for all runs and the row in the table shows M3's cost specifically for the breakout game. can probably make it more clear that the table rows are for each individual game and not the aggregate cost!

Фото профиля AL Robin
AL Robin2 месяцев назад

I think it would be possible to achieve similar results completely free of charge, of course

Фото профиля Harshit Khemani
Harshit Khemani2 месяцев назад

this ABG is doing numbers:

Фото профиля Hassan
Hassan2 месяцев назад

whats ABG?

Фото профиля Hassan
Hassan2 месяцев назад

omg duh 😂

Фото профиля Harshit Khemani
Harshit Khemani2 месяцев назад

hahah

Фото профиля John
John2 месяцев назад

20x cheaper is wild but the real question is consistency across runs. open models tend to have higher variance on creative tasks so the avg looks close but the floor is much lower

Фото профиля Ali A Ali
Ali A Ali2 месяцев назад

It's crazy how quickly and cheaply these models build games that used to take large teams. Makes me wonder what it will take for AI to invent the games themselves. What's the token cost for creativity?

Фото профиля SupermanSpace 𝕏
SupermanSpace 𝕏2 месяцев назад

This is similar:

Фото профиля Martin Ronfort
Martin Ronfort2 месяцев назад

This is what happens when one path removes the efficiency constraint. Kimi building for limited hardware forced better engineering. Now they're outrunning Opus.

Фото профиля Fadi Hares
Fadi Hares2 месяцев назад

The 20x cost gap is the headline everyone will miss. Speed and price parity means the moat isn't raw capability anymore, it's tooling and reliability. Curious how the open models held up on longer game logic, not just the first render?

Фото профиля Hussain Fakhruddin
Hussain Fakhruddin2 месяцев назад

Open models matching Opus quality here is notable.

Фото профиля Gregor
Gregor2 месяцев назад

20x cheaper settled it before the games even rendered

Фото профиля MaatWork
MaatWork2 месяцев назад

Open models make redundant validators cheap. You shift from one-shot to consensus shipping (catching failures single passes miss). That changes how you build stuff.

Фото профиля Nick Venturi
Nick Venturi2 месяцев назад

paying twenty times more for the same pixels makes zero sense

Фото профиля Curious Nori | AI · Food · Travel
Curious Nori | AI · Food · Travel2 месяцев назад

Cool AI games 🎮

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