Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code. You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next...

143,340 Aufrufe • vor 7 Stunden •via X (Twitter)

31 Kommentare

Profilbild von Is this a 3D model?
Is this a 3D model?vor 6 Stunden

this is not "you" creating a game and you should be ashamed of this

Profilbild von Unity for Games
Unity for Gamesvor 7 Stunden

🔗 Join the waitlist: We're also proud to announce a strategic partnership with @Google to bring Unity Spark into Google Playground 🤝 By combining Unity’s engine technology with the strength of Google’s expansive consumer ecosystem, Unity Spark creators will be able to publish straight into Google Playground and reach players from there. @GoogleLabs | #GooglePlayground

Profilbild von sunwukong
sunwukongvor 6 Stunden

I honestly feel so bad at how bad you are poisoning the software developed by great people...This game engine has lost it's value.

Profilbild von Kamii
Kamiivor 6 Stunden

Just finish my project before moving to godot.. just gotta finish before moving to godot

Profilbild von AshCubed
AshCubedvor 6 Stunden

It's days like these where I wish I could downvote a tweet...

Profilbild von magnat
magnatvor 6 Stunden

@unity Low effort 20 fps games incoming

Profilbild von Niels Bross
Niels Brossvor 7 Stunden

Why does this video have the Discord notification sound at 1:11

Profilbild von Annaz
Annazvor 5 Stunden

@jaatster We need to mention artist-created assets now😭

Profilbild von Eric ⚡️ Building...
Eric ⚡️ Building...vor 6 Stunden

W

Profilbild von Future Brian
Future Brianvor 5 Stunden

Did you really choose "Theo" and a shortened "Maria" @maria_rcks

Profilbild von Recusant Holton
Recusant Holtonvor 5 Stunden

I remember when bringing your dream game to life took blood sweat and tears and hours upon hours of iteration and passion. Don’t do this… this is a slop generator. The amount of trash that will hit digital storefronts with this… it’s a sad day.

Profilbild von Lion
Lionvor 5 Stunden

I honestly dont get the hate? Im not interested at using this either, but the great thing about that is that it is COMPLETELY OPTIONAL. You dont need to use that and no one forces you to.

Profilbild von Trebell
Trebellvor 6 Stunden

Theo and Mari... Sponsored video coming soon ig

Profilbild von thethiny 🐰🍉
thethiny 🐰🍉vor 5 Stunden

Theo and Mari(a) 🤔 you're not slick

Profilbild von FaryaBlender3D
FaryaBlender3Dvor 5 Stunden

@chirovisuals Imagine the possibilities if Unity Sparks gets Unitys VFX Graph implemented.

Profilbild von Alexey Fateev
Alexey Fateevvor 6 Stunden

@DJLougen theo??????

Profilbild von Raikerer
Raikerervor 5 Stunden

We are about to have the worst piles of shit "created" fml

Profilbild von Ziwen
Ziwenvor 5 Stunden

WwwwwwW

Profilbild von Mark
Markvor 6 Stunden

Yes

Profilbild von Ambiguous
Ambiguousvor 5 Stunden

Unity has been entered time bomb mode. Will not survive a year. Probably the activist investors should gut it and take the free cash it’s just such a dog !

Profilbild von AGTP
AGTPvor 5 Stunden

We actually broke down each part of 'prompt it, perfect it, publish it' here:

Profilbild von wiretransfer
wiretransfervor 6 Stunden

@theo is this a paid appearance? /s

Profilbild von Chloee Nomii❤️
Chloee Nomii❤️vor 5 Stunden

the chat ui is literally just a prompt box and theyre calling it a whole new way to make games. the tech bro pipeline never misses

Profilbild von Nordling 🇬🇧
Nordling 🇬🇧vor 5 Stunden

Unity need to do this as unfortunately it's the future if not them someone else. AI is in all workflows now, people said the same thing about blueprints on ue4 years ago.

Profilbild von J A Z I I
J A Z I Ivor 5 Stunden

woaah that's cool gonna try it now

Profilbild von Taylor
Taylorvor 5 Stunden

I'ma stop using Unity atp.

Profilbild von devseb
devsebvor 6 Stunden

Game changer (literally). Will definitely give this a try.

Profilbild von EpicFail🔞
EpicFail🔞vor 5 Stunden

how much money are Ai companies throwing at your CEO right now? This is dog shit.

Profilbild von Andrew
Andrewvor 5 Stunden

I have a question, is it free?

Profilbild von Derik D.F - Elon on Sun Island (PS5) Wishlist now!
Derik D.F - Elon on Sun Island (PS5) Wishlist now!vor 5 Stunden

The assets provided must be used solely for learning purposes. You cannot sell games that include them !?

Profilbild von Yashwant Singh
Yashwant Singhvor 5 Stunden

@theo

Ähnliche Videos

I've been spending more time with Bezi to see how far I can push vibe coding a game on the Unity Editor. So far, I'm pretty happy with what I can achieve with Bezi. Here are some learnings: - Even though I use Bezi to do all agentic coding, I still have to perform a few small manual tasks in the Unity Editor - As a result, I feel like I am getting a hang of Unity's complex and clunky UI, which actually feels good! - This is one of those examples where Vibe Coding is a great way to learn game dev. - For big features, I can't state the importance of asking the agent to create a plan first before implementing the feature. It can work wonders. Most of the bigger features/ssytems starts with a clear plan. - The biggest strength about working with Unity Engine is the Unity Asset Store, there's so much good stuff in there, 3D assets, shaders, vfx etc that can really spice up your game, that other game enginers will need to build from scratch. - Because Unity Assets Stores sell UI assets packs, I was able to implement decent looking UI fairly quickly. For those of you that vibe code games, you know how much of a pain it is to implement UI. - I did meet a few hiccups along the way where Bezi seems to struggle a little with implementing some features, but usually with some retries it works out at the end, though it burns a ton of tokens. After spending more time with Bezi, I'm still feeling good about using it. I am able to get this PvZ style autobattler working in a few days!

Danny Limanseta

13,577 Aufrufe • vor 6 Monaten