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My addon AutoBlend is out. It lets you blend objects easily using Compositor. Get here: #blender #compositor #b3d #nodes #blending

105,039 Aufrufe • vor 1 Jahr •via X (Twitter)

20 Kommentare

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

Features: - It is independent from the scene complexity and materials. You can blend any amount of objects and any type of materials (except transparent materials); - Works with both EEVEE and Cycles - No need to modify meshes and materials.

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

It is 30% off until October 1st

Profilbild von Artell
Artellvor 1 Jahr

cool

Profilbild von Haewen
Haewenvor 1 Jahr

I really like it so far. Have you considered adding noise to the blend, so it looks a bit more natural?

Profilbild von Sʀᴇʟɪᴀᴛᴀ
Sʀᴇʟɪᴀᴛᴀvor 1 Jahr

Oh my god this is... breathtaking! Instantly buying it! ♥

Profilbild von Rei
Reivor 1 Jahr

Just got it, thank you! It will make some scenes so much easier!

Profilbild von DemNikoArt ➡️ BCON 26
DemNikoArt ➡️ BCON 26vor 1 Jahr

So I assume blending hard surface pieces should also work?! 😯

Profilbild von ️️victoriful
️️victorifulvor 1 Jahr

this is a trip to look at

Profilbild von Sanyatzu
Sanyatzuvor 1 Jahr

Can the meshes be imported into UE5 with this effect applied?

Profilbild von tufan han
tufan hanvor 1 Jahr

Can we bake the result? or it is just gpu side illusion?

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

No, it can't be baked. It is a post-processing effect that is applied only to the final render

Profilbild von Rashad Foux
Rashad Fouxvor 1 Jahr

Can you bake the resulting blended texture as well? That would be incredibly helpful for video game optimization

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

unfortunately no. It is a post processing effect.

Profilbild von Rashad Foux
Rashad Fouxvor 1 Jahr

Shoot. Ah well, still a great in blender effect

Profilbild von BlendedBrain
BlendedBrainvor 1 Jahr

@SMOUSE_CG So, I guess it is different to blendit because yours is post process while blendit is a shaderhack? Is that right? Could you maybe explain the difference, please? Your addon looks very smooth and responsive. Good work!

Profilbild von MalberS Animations
MalberS Animationsvor 1 Jahr

Amazing! now do it for unity ;)

Profilbild von Agoran
Agoranvor 1 Jahr

can we get the same thing but with Unity/other game engines?

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

Yes, UE already has a plugin called MeshBlend. Same thing can be implemented in Unity or other engines.

Profilbild von anotheryou
anotheryouvor 1 Jahr

could it change size depending on how steep the angle is where two things hit each other? (not a feature request, just curious. I don't do any 3D)

Profilbild von Kr
Krvor 1 Jahr

Helpful tool

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