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Procedural landscape generation made with Geometry Nodes in Unity with the awesome BEngine plugin from mifth Generating geometry is cool, but the really usefull thing is working with prefabs, so it is possible to use GPUinstancing for grass etc... #b3d #unity3d #gamedev

10,237 Aufrufe • vor 3 Jahren •via X (Twitter)

3 Kommentare

Profilbild von Joze | hey there
Joze | hey therevor 3 Jahren

@mifth1982 Looks great! Nice gradient colours very cute😍👍

Profilbild von 100drips
100dripsvor 3 Jahren

@mifth1982 Thank you :)

Profilbild von Maurício Heberle
Maurício Heberlevor 3 Jahren

@mifth1982 any chance you sell this as a blendfile?

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