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Procedural landscape generation made with Geometry Nodes in Unity with the awesome BEngine plugin from mifth Generating geometry is cool, but the really usefull thing is working with prefabs, so it is possible to use GPUinstancing for grass etc... #b3d #unity3d #gamedev

10,255 views • 3 years ago •via X (Twitter)

3 Comments

Joze | hey there's profile picture
Joze | hey there3 years ago

@mifth1982 Looks great! Nice gradient colours very cute😍👍

100drips's profile picture
100drips3 years ago

@mifth1982 Thank you :)

Maurício Heberle's profile picture
Maurício Heberle3 years ago

@mifth1982 any chance you sell this as a blendfile?

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