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Another go at implementing realtime GI in three.js demo: #threejs #javascript

29,632 views • 1 year ago •via X (Twitter)

11 Comments

Anderson Mancini's profile picture
Anderson Mancini1 year ago

Wow. It looks awesome 😍😍😍😍😍. Congratulations Domenico. I would love to try this someday in some scenes 🤩. Ssr and ssgi with good performance are two things I'm missing a lot on threejs.

Domenicobrz's profile picture
Domenicobrz1 year ago

Thank you! :) as it stands now the system is very limited and also hard to integrate on a normal threejs project but I'm hoping over time to have something presentable to share!

Marco Ludovico Perego's profile picture
Marco Ludovico Perego1 year ago

Fighis 🫠

Domenicobrz's profile picture
Domenicobrz1 year ago

❤️🇮🇹

Pim de Wit's profile picture
Pim de Wit1 year ago

Looks insane 😮

JustSerdar's profile picture
JustSerdar1 year ago

Yes my man!!!! GI in treejs!

dmsimon's profile picture
dmsimon1 year ago

Craziest Cornell box ever.

Nikita Agafonov's profile picture
Nikita Agafonov1 year ago

you mean ssgi?

Domenicobrz's profile picture
Domenicobrz1 year ago

Yes, this is still relying on screenspace info only

pikilipita's profile picture
pikilipita1 year ago

Could you add a on/off toggle on the demo so we can clearly see the difference with/without GI ?

Domenicobrz's profile picture
Domenicobrz1 year ago

There's one already! Set the multiplier to zero to remove the effect

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