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Another go at implementing realtime GI in three.js demo: #threejs #javascript
29,632 views • 1 year ago •via X (Twitter)
11 Comments

Anderson Mancini1 year ago
Wow. It looks awesome 😍😍😍😍😍. Congratulations Domenico. I would love to try this someday in some scenes 🤩. Ssr and ssgi with good performance are two things I'm missing a lot on threejs.

Domenicobrz1 year ago
Thank you! :) as it stands now the system is very limited and also hard to integrate on a normal threejs project but I'm hoping over time to have something presentable to share!

Marco Ludovico Perego1 year ago
Fighis 🫠

Domenicobrz1 year ago
❤️🇮🇹

Pim de Wit1 year ago
Looks insane 😮

JustSerdar1 year ago
Yes my man!!!! GI in treejs!

dmsimon1 year ago
Craziest Cornell box ever.

Nikita Agafonov1 year ago
you mean ssgi?

Domenicobrz1 year ago
Yes, this is still relying on screenspace info only

pikilipita1 year ago
Could you add a on/off toggle on the demo so we can clearly see the difference with/without GI ?

Domenicobrz1 year ago
There's one already! Set the multiplier to zero to remove the effect
