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Creating a 3D model with fal via Blender MCP, then exporting the 3d model back into Windsurf for our vibe-coded three.js game. All done via Cascade!
56,319 görüntüleme • 1 yıl önce •via X (Twitter)
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Blender MCP server used: 3D model generated via @FAL

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hello @windsurf_ai I’m getting this error and I can’t work on it. I tried switching to other models, but nothing seems to work.

Just wait until someone figures out how to MCP Solidworks..

Please do Unreal next

This workflow is next-level! Seamlessly moving from Blender MCP to Windsurf using Cascade makes 3D game development smoother than ever. Excited to see the final result! 🚀🔥

Nice. I hope you guys add the memory system very soon, and please push the update faster 🙏🙏🙏

Alright @allyourlootnews @smittymcdaniels This next please 🙏😅

Unlimited Plan Please!!!!

Why does Cascade never throw errors when you guysbshow it off but when most other users use it, there are tons of errors?

Are you positioning the ai coder to shitty games or a real product: fix graph-knowledge memory issues to handle bigger files. No body pays for a shitty mcp manager. Everyone has lm studio, anything llm to do that.
