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🎥 Finally tried the new Verse camera components! 🌄 Built the entire environment using Atlas workflows. I've been wanting to see what first-person vehicles would feel like in UEFN. The feature is still in early access, but it's awesome that you can now hook up player cameras directly through... show more
63,656 views • 3 months ago •via X (Twitter)
11 Comments

@Atlas3DAI wow this looks so sick hahah! @RichImpulse youd love this

@Atlas3DAI @RichImpulse Ey thanks! Yeah!

@Atlas3DAI Visualz 🔥🔥🔥

@Atlas3DAI Insane 😵😵

@Atlas3DAI This is cool

@Atlas3DAI atlas looks really slick, great work. do you have a more in depth write up of your process posted anywhere?

@Atlas3DAI Not yet! Any part particular for an indepth writeup ?

Curious about things such as: general atlas/asset hub use, best import/export settings (tool>blender>engine), art style consistency (especially between apps), modular setups for characters/vehicles, animation/rigging tools. Mostly curious about maintaining visual consistency between apps, how you handle iterations (especially between apps), and general tool pipeline.

@Atlas3DAI Absolutely incredible! 🏍️

@Atlas3DAI

@Atlas3DAI how does this compare to assethub?
