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I used Opus 5 with the Unity CLI and Gauntlet Loop to see how well it could build games within Unity. While reviews are mixed on Opus 5 for coding and tasks in general - I think it's a huge unlock for gamedevs. It's understanding of 3D space +...

34,623 次观看 • 1 个月前 •via X (Twitter)

34 条评论

trenchin.net 🪖 的头像
trenchin.net 🪖1 个月前

GM looks good

Chong-U 的头像
Chong-U1 个月前

thank you!

Gamibase 的头像
Gamibase1 个月前

Gamibase be be out soon and it would be fun to see what it can do when using it with Unity CLI...

Tristan Rhodes 的头像
Tristan Rhodes1 个月前

Thx I needed this

Chong-U 的头像
Chong-U1 个月前

Anytime Tristan!!

Dajan Vulaj 的头像
Dajan Vulaj1 个月前

I tried unity cli and opus 5 ultracode in 2 projects, and in both the 3d generated worlds where poor and un textured well. Are you using the mcp to generate the 3d world or any external assets? As in your example the scene looks beautifuly put together.

Lightning Forge Games (LFG!) 🔺 的头像
Lightning Forge Games (LFG!) 🔺1 个月前

Does the CLI need to be granted access or anyone can do it now?

Chong-U 的头像
Chong-U1 个月前

Available for free for everyone

Fiducial.ai 的头像
Fiducial.ai1 个月前

does the gauntlet loop catch unity compile errors on its own?

Chong-U 的头像
Chong-U1 个月前

Yeah seemed to because of the unity cli

MR. E MONEYBAGGS 的头像
MR. E MONEYBAGGS1 个月前

Thats a really good foundation

Manstu 的头像
Manstu1 个月前

I love seeing these videos because I can’t help but think what this all looks like a few months from now, then a year, etc. very cool!

Chong-U 的头像
Chong-U1 个月前

Yeah it’s progressing really fast! Really exciting times

Gürsel Günacar 的头像
Gürsel Günacar1 个月前

very useful video. Thanks, bro.

Chong-U 的头像
Chong-U1 个月前

Appreciate the comment ! thank u

Erik Reynolds 的头像
Erik Reynolds1 个月前

What do you think of Unreal’s native MCP

Chong-U 的头像
Chong-U1 个月前

Not used it but i heard the tool calling is quite verbose and slow. Would love an unreal CLI or something

rusa 的头像
rusa1 个月前

the interesting failure in that loop is playtesting. an agent can build and compile and still have no idea the jump feels wrong, so whatever stands in for a player is the entire experiment. compiling was never the bottleneck.

Pepe Hogan 的头像
Pepe Hogan1 个月前

What is gauntlet loop where can I learn more

Ian 的头像
Ian1 个月前

can Spriterrific create combined 90 and 45 degree facing sprites or is it 90 degree facings only?

Gamer 𝕃𝕏𝕏𝕏𝕍𝕀 的头像
Gamer 𝕃𝕏𝕏𝕏𝕍𝕀1 个月前

How many hours / days / weeks / months did you put into this?

Chong-U 的头像
Chong-U1 个月前

6 hours for the loop that ran. First one was maybe an afternoon of prompting

Yule 的头像
Yule1 个月前

Do unreal engine instead

RemiDev 的头像
RemiDev1 个月前

How effective is the Gauntlet loop in Unity?... From your video towards the end I can see it actually did try in making some nice visuals using just primitive shapes

Chong-U 的头像
Chong-U1 个月前

Worked really well imo

Tenth Legion Games 的头像
Tenth Legion Games1 个月前

Now THIS is the Opus 5 game dev stuff I want to see. Throw it into Unity, give it tools, make it iterate and see what breaks. Way more useful than another one-shot browser game.

Privateer 的头像
Privateer1 个月前

Nice village mate!

Chong-U 的头像
Chong-U1 个月前

Cheers !

Ridwan 💻👾 的头像
Ridwan 💻👾1 个月前

How does it handle unity scene files with all its gibberish?

Chong-U 的头像
Chong-U1 个月前

With the unity cli and it being able to handle the editor - works pretty well

Ridwan 💻👾 的头像
Ridwan 💻👾1 个月前

Nice! I'll take a look! Your game looks great

nezsek 的头像
nezsek1 个月前

Was it expensive to make? How much usage of tools did it take?

JackZ|杰克周 的头像
JackZ|杰克周1 个月前

Hi Chong I like your content very much. Glad to be connected.Maybe you should also try , I am using Cindy+Godot combination working on my first Vibe coding game

Mr Pixel | Driftania 🏝 的头像
Mr Pixel | Driftania 🏝1 个月前

This kind of AI + Unity workflow is getting scarily effective. Great breakdown.

相关视频

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Ian Nuttall

195,173 次观看 • 1 年前