Загрузка видео...

Не удалось загрузить видео

На главную

More fidelity improvements in Sourcelike (Source in Godot, etc.) Environment mapped props, 1:1 water shader and sprites with physical depth occlusion

14,657 просмотров • 2 месяцев назад •via X (Twitter)

Комментарии: 14

Фото профиля headphaser
headphaser2 месяцев назад

enjoying this just because I still think bsp is the most fun way to make maps

Фото профиля now step back.
now step back.2 месяцев назад

you're actually insane at this

Фото профиля 🌹 Jasper Carmack 🌹
🌹 Jasper Carmack 🌹2 месяцев назад

Any word on being able to emulate a more traditional source-like workflow that works at the operating system level as opposed to in-editor?

Фото профиля func_dumbass
func_dumbass2 месяцев назад

Will this have source like physics or something else?

Фото профиля CounterStrikeGoof
CounterStrikeGoof2 месяцев назад

u are cooking

Фото профиля vivisected circuit
vivisected circuit2 месяцев назад

Is source like FOSS?

Фото профиля Meatball
Meatball2 месяцев назад

Alright but how does Sourcelike handle physics compared to Source?

Фото профиля South East Asia Game Aesthetic
South East Asia Game Aesthetic2 месяцев назад

At this point Source Lite sounds like fitting name for sourcelike in godot

Фото профиля headphaser
headphaser2 месяцев назад

do you have tools built out for it yet? give me 2006 hammer and ill run with it

Фото профиля tacoguana
tacoguana2 месяцев назад

Cubemaps and Skyboxes are broken in Sourcevoid. :P

Фото профиля hammy
hammy2 месяцев назад

@garrynewman

Фото профиля JPCR-96
JPCR-962 месяцев назад

When are you going to add weapons? I want this to stop being a walking simulator and include the iconic Half-Life 2 arsenal, along with the Physgun from Garry's Mod.

Фото профиля WELCOME TO BALDI'S BASICS
WELCOME TO BALDI'S BASICS2 месяцев назад

so is this essentially xash3d but for source

Фото профиля FrancisDoubleA (Comms open)
FrancisDoubleA (Comms open)2 месяцев назад

now tell me how do i make the multiplayer server system works like in source engine as well alongside with mods and addons or server plugins

Похожие видео