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More fidelity improvements in Sourcelike (Source in Godot, etc.) Environment mapped props, 1:1 water shader and sprites with physical depth occlusion

14,657 views • 2 months ago •via X (Twitter)

14 Comments

headphaser's profile picture
headphaser2 months ago

enjoying this just because I still think bsp is the most fun way to make maps

now step back.'s profile picture
now step back.2 months ago

you're actually insane at this

🌹 Jasper Carmack 🌹's profile picture
🌹 Jasper Carmack 🌹2 months ago

Any word on being able to emulate a more traditional source-like workflow that works at the operating system level as opposed to in-editor?

func_dumbass's profile picture
func_dumbass2 months ago

Will this have source like physics or something else?

CounterStrikeGoof's profile picture
CounterStrikeGoof2 months ago

u are cooking

vivisected circuit's profile picture
vivisected circuit2 months ago

Is source like FOSS?

Meatball's profile picture
Meatball2 months ago

Alright but how does Sourcelike handle physics compared to Source?

South East Asia Game Aesthetic's profile picture
South East Asia Game Aesthetic2 months ago

At this point Source Lite sounds like fitting name for sourcelike in godot

headphaser's profile picture
headphaser2 months ago

do you have tools built out for it yet? give me 2006 hammer and ill run with it

tacoguana's profile picture
tacoguana2 months ago

Cubemaps and Skyboxes are broken in Sourcevoid. :P

hammy's profile picture
hammy2 months ago

@garrynewman

JPCR-96's profile picture
JPCR-962 months ago

When are you going to add weapons? I want this to stop being a walking simulator and include the iconic Half-Life 2 arsenal, along with the Physgun from Garry's Mod.

WELCOME TO BALDI'S BASICS's profile picture
WELCOME TO BALDI'S BASICS2 months ago

so is this essentially xash3d but for source

FrancisDoubleA (Comms open)'s profile picture
FrancisDoubleA (Comms open)2 months ago

now tell me how do i make the multiplayer server system works like in source engine as well alongside with mods and addons or server plugins

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