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Redesigned the previous prototype with visual mechanics inspired by Blender. The circular selection interaction pattern is a great way to enhance accessibility and improve accuracy by restricting item selection to a single dimension and, therefore, reducing noise in user input. For a circular menu, one may describe spatial transformations... show more
38,202 views • 2 years ago •via X (Twitter)
10 Comments

Oleg Frolov2 years ago
Get the prototype on GitHub

Oleg Frolov2 years ago
fpv version

Oleg Frolov2 years ago
Realized how to generalize the Pie Menu. Now, it can work with any number of elements. It will make it simpler to iterate over other pie menu ideas.

Oleg Frolov2 years ago
cleaner!

Mike Manzano ✨ ᯅ2 years ago
Btw it’s called a “pie” menu.

Mikameel ᯅ2 years ago
This looks amazing, any chance that you will be selling this as remixable unity packages? together with more of your prototypes. I'd definitely be interested in buying.

Jan2 years ago
great one, really good progess

Nova 🐧✨2 years ago
pie menus pie menus pie menus

Arthur Objartel2 years ago
This is amazing!

Devdatta Puntambekar2 years ago
Too good !! 😎
